spilledalestudios

5e: Two New Feats—Mental Focus and Physical Conditioning

Last week’s article on skilled dwarf and elf variants had me thinking about other ways a character’s expertise might manifest. In particular, I got to thinking that 5e features in general are about excellence—a character stands out from other people because when they attempt a task, they do it with greater style and power. But

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5e: The Long Business of Living—Racial Variants for Dwarves, Elves, and Humans

Historically, the Dungeons & Dragons game has had two longer-lived core races: dwarves and elves. Not only are the members of these races able to live to far riper years, but the youth of each respective race matures at a slower rate, not to be considered an adult until they’re far older than a grown

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5e: Three More New Conditions, New Falling Rules, and an update for the Confusion spell

Shaken I created this condition pretty much by accident when working on the Prognosticators Militant, a new monastic order for monks.I liked the effect a great deal and think it has the potential to be a condition with a wider place in the game.  Shaken represents a state of startlement and possibly anxiousness that prevents

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